
(20, 30, 40, 50)Īdrenaline on Parry: When Bayek parries an attack, he gains Adrenaline Points.

(10, 15, 20, 25)Īdrenaline on Kill: When Bayek kills an enemy, he gains Adrenaline Points. The numbers following the attribute are in that order, so that (10, 15, 20, 25) is the value for Level I, Level II, Level III and Level IV of that attribute, respectively.Īdrenaline on Hurt: Upon receiving damage, Bayek gains Adrenaline Points. The following attributes scale up based on whether they are Level I, Level II, Level III or Level IV. Sleep on Hit: Attacks have a 10% chance to put enemies to sleep Sleep on Block: Blocking attacks have a 10% chance to inflict Sleep on the attacker Ranged Hit Multiplier: Shots taken at more than 20 meters from the target deal double damage Poison on Hit: Attacks have a 20% chance to poison enemies Poison on Block: Blocking attacks have a 20% chance to inflict Poison on the attacker On Fire: Attacks have a chance to set enemies on fire

After spending numerous hours with the game, we've learned a fair number of tips that we wish we knew before starting the game. 11 Tips We Wish We Knew Before StartingĪs a dense action-RPG, the game has no shortage of mechanics to master and interesting details within its world that don't make themselves readily apparent. Put these handy tips into practice and you'll be a master Assassin in no time. That's why we've put together a beginner's guide focused on helping you through the game's early hours. With so much to do all at once, you're likely to get overwhelmed-or even worse-you're likely to neglect essential information that could be of great help to you. From the get-go, the game quickly pushes you forward, lightly familiarizing you with its mechanics and expansive skill trees, while putting you on a path towards the numerous regions of its vast world.
